"Eternal Legend is the working project title for a 3D hybrid between a first person shooter and a strategy game allowing you to make decisions both off and on the battlefield through the utilization of an entire force of ground soldiers and a range of vehicles or through the eyes of a supersoldier on the interplanetary blood soaked fields of battle. A wide range of 8 factions are available with endless amounts of matchups through what is currently an ever growing arsenal of weapons and vehicles."
I wrote a short journal detailing that I have taken a position as a concept artist on the development team, and with permission granted I will post occasional concepts.
First in a series is the Captain's Quarters, a pitched idea for a menu screen allowing to check messages from other players, view a gallery of unlockables, campaign progress, customize game settings, and the possibility of accessing special bonus content.
The game is in the early stages currently, but even still I have to say it really is. We just recently added in some of the heavier weaponry such as a rocket launchers and light machine guns and mounted turrets, and we have them finely tuned.